Mk 11 switch review1/10/2024 It just comes unsurprisingly, at a price. It even runs at a high frame rate like the other versions. It has all of the content the other versions have, and it looks pretty good too. Shiver has gotten the game running insanely well on the Nintendo Switch. It was possible to use on tablets, but how well was in question for the average player. As such there wasn’t much of a question that Unreal Engine 4 (the software that powers the game) would work well on those. While none of the consoles have bleeding edge tech in them at this point, there is a gap between a Tegra II tablet chip, and the AMD processors, and graphics chips in the Microsoft, and Sony boxes. So how does the Nintendo Switch version of this massive, illustrious fighting game fare? A small developer out of Miami, Florida called Shiver was contracted to port the game to Nintendo’s gaming tablet, and they did a fantastic job. ![]() You can tell a lot of hard work went into the visual aspect of the game alone. So it should be no surprise upon seeing the end credits you’ll notice over 20 software developers, and animation studios were paid to help the game along. The level of graphics, and animation work in this game is staggering. NetherRealm studios did a terrific job building some of the most beautiful backdrops, and character designs in a Mortal Kombat game yet. Between the trailer we saw at the Game Awards 2017, and subsequent footage, everybody was wowed. Let’s talk about the elephant in the room right away. WB: Still pulling pre-order shenanigans with Mortal Kombat. Plays great.ĬONS: The visuals are downgraded. PROS: Everything in the other versions is here. Much of this will likely apply to the other three versions out there as well. This is what I’ve found about the game on Switch, and the game in general. ![]() So I picked it up after work on its launch, and I’ve been playing it after hours since. Like many people I was curious about how the game was going to work out on the console. But the Nintendo Switch version is often left out of the conversation. Unlike the other consoles, frame rate occasionally drops a little bit below 30 fps and there are frame time aberrations that produce some visual judder.A few days ago the highly anticipated Mortal Kombat 11 came out, and has mostly gotten praise. Like the other consoles, the Switch drops to 30 fps for prerendered content. Otherwise, it sticks to 60 fps most of the time. Undocked doesn’t do quite as well coming in between 45 and 60 fps during the Sub-Zero and Scorpion match. The only exception Digital Foundry observed was the fight between Sub-Zero and Scorpion where there were noticeable dips into the range between 50 and 60 fps. When docked, the Switch sticks to 60 fps most of the time for most combat encounters. Performance on the Switch is much better than you might expect. This is quite an achievement as it’s rare to see the lowly One S stand toe-to-toe with its big brother in frame rate comparisons. The Xbox and PlayStation consoles all lock on 60 fps during gameplay and drop to 30 fps during prerendered content. MK11 sets the bar high by targeting 60 fps on all consoles and it nails it most of the time. Credit: Digital Foundryįrame rate is usually much more important than resolution or visual quality for fast-paced action games like Mortal Kombat 11. Background art is often missing, and motion blur isn’t there at all. Particle and fire effects that contribute quite a bit to MK11’s intense combat are markedly curtailed or completely absent. Nintendo’s console uses noticeably lower resolution textures. However, the action in MK11 is so fast it’s unlikely you’ll notice. The major difference lies in increased pixilation and banding on motion blur effects on the One S and PS4. Visual quality outside of resolution is fairly consistent across the Xbox and PlayStation consoles. ![]() Mortal Kombat 11 just doesn’t look very good on the Switch although the small handheld screen offsets the poor resolution to some extent when playing in undocked mode. On the other, the loss in resolution is really stark. On the one hand, lower resolution on the Switch is expected given its limited hardware. There’s a substantial-and in the case of undocked play, extreme-decline in resolution on the Switch. Resolution comparison between the Xbox One X and the Switch in docked mode.
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